Water Tower

By Neil Nathanson

2024-09-06

Production note: The 360 image on the sphere was done in Tiltbrush, then rendered to the 360 image. Then the image was mapped to a sphere in Vectary, exported as an obj which was then uploaded to Poly so I could import the obj into a new Tiltbrush scene, paint the final items in and then publish that to Poly for the final.

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